PlayerLuck Methods |
The PlayerLuck type exposes the following members.
Name | Description | |
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Equals |
Determines whether the specified object is equal to the current object. (Inherited from Object.) |
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Finalize |
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
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GetHashCode |
Serves as the default hash function. (Inherited from Object.) |
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GetType |
Gets the Type of the current instance. (Inherited from Object.) |
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HandleWithLuckT(WeightedCollectionT, Double) |
Gets a random item from the collection from random value given by caller, and do further process for luckyness adjustment.
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HandleWithLuckT(WeightedCollectionT, Random) |
Gets a random item from the collection, and do further process for luckyness adjustment.
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LuckyControl | ||
MemberwiseClone |
Creates a shallow copy of the current Object. (Inherited from Object.) |
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ToString |
Returns a string that represents the current object. (Inherited from Object.) |